This is a command-line Wordle-style game based on the popular game created by Josh Wardle and made popular by The New York Times. It is implemented in Python and the rules for the game are the same as the original. Players guess a hidden word within a set number of attempts. Each guess is evaluated, and feedback is provided through color-coded hints about the accuracy of each letter's position, using ANSI escape codes for colors.
This project demonstrates skills in console-based game design, ANSI color customization, word list filtering, and interaction with NLTK and its corpora. It combines interactive logic with concise feedback for the player.
Jefe’s Adventure is a Pygame platformer designed with object-oriented principles, featuring custom sprites and engaging gameplay. Players control a character navigating levels filled with obstacles and interactive elements, utilizing smooth movement and responsive collision mechanics. Enhanced the efficiency and modularity of the game is executed via Game State Managers and Asset Managers, making it easy to manage and update game assets and scenes.
This design highlights skills in game development using structured asset management, modular scene handling, and responsive Pygame mechanics. The code architecture allows for flexible control over visuals, audio, and gameplay flow, creating a seamless experience.
Phonics Heart Safari is an interactive blaster game that engages players in a fun and educational experience. Built using p5.js, players control a blaster to send hearts toward moving characters representing phonics letters. The game features dynamic gameplay, smooth animations, and an engaging scoring system, providing a lively atmosphere with sound effects and a leaderboard for high scores.
This project showcases skills in object-oriented programming, game design, and user interaction, with a focus on creating an immersive and educational gaming experience.
This interactive constellation guessing game invites players to engage with the night sky while testing their knowledge of lowercase letters. Built using p5.js, the game features smooth star movements and dynamic feedback as players make their guesses. With a vibrant visual design and engaging sound effects, players receive immediate feedback on their performance, creating an immersive gaming experience.
This project showcases skills in creating interactive graphics, implementing user-friendly game mechanics, and designing an engaging audiovisual experience, all while focusing on using game play to help young learners learn to recognize the alphabet.
This browser-based Plinko game combines dynamic physics, interactive gameplay, and vibrant visuals. Built using p5.js and Matter.js, players drop balls onto a peg-filled board to score points based on where the balls land. The game features a realistic physics simulation, scoring mechanics, and interactive sound and graphic feedback to create an engaging experience.
※ Use the SHIFT key to "tilt" the board when a ball becomes stuck.
The project demonstrates skills in implementing 2D physics simulations, object-oriented game logic, and intuitive user interaction, with a focus on immersive graphics and sound design.